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1. Today in EvE history. - in EVE General Discussion [original thread]
When people talk about "EVE dying" they don't really mean subscription numbers, they usually refer to the spirit of the game - the original idea of hardcore game design. CCP could look at WoW and use it as a great example on how to get lots more ...
- by Forever Alone - at 2011.08.25 23:10:00
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2. I Have Done It All: One Pilot's Thoughts And An Eve Career - in EVE General Discussion [original thread]
Edited by: Forever Alone on 03/03/2011 01:20:38
- by Forever Alone - at 2011.03.03 01:20:00
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3. PvP Armor Soak Domi - in Ships and Modules [original thread]
Edited by: Forever Alone on 29/07/2009 22:38:39
- by Forever Alone - at 2009.07.29 22:38:00
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4. Is CCP allergic to the concept of drones doing *GASP* more damage? - in EVE General Discussion [original thread]
Edited by: Forever Alone on 14/07/2009 18:37:57
- by Forever Alone - at 2009.07.14 18:38:00
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5. [Issue] Low slot utility inferiority - in Assembly Hall [original thread]
the most reasonable thing to do, without any radical changes, is to seed faction variants for mods that have none
- by Forever Alone - at 2009.03.30 18:28:00
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6. Armor Bug? - in EVE General Discussion [original thread]
Originally by: Batolemaeus Originally by: SSgt Sniper I remember seeing a rohk that was killed on the GBC killboard about a week ago that showed about 2500 total damage taken. A battleship that died for 2500 damage. Wat? I can ...
- by Forever Alone - at 2009.03.26 17:02:00
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7. CSM - CCP Meeting 001 - 0004 Black Ops Improvements - in Assembly Hall [original thread]
yea ideally they would offer better Tank & Gank than the t1 counter parts. Lets face it, price does matter. Alternatively, CCP could try figure out a way to reduce price of 1 of those into 200 mil range. That would also be considered a boost
- by Forever Alone - at 2009.02.15 05:56:00
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8. Remove local for 0.0 !! - in EVE General Discussion [original thread]
Quote: Removing local with the game as it is now would kill it (who wants to npc whilst clicking "scan" every 3 seconds?). I believe that a proper local nerf would include a buff to the scanner. Overview scanner should automatically includ...
- by Forever Alone - at 2007.07.23 02:38:00
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9. The facts about stabs: - in Ships and Modules [original thread]
If you never used stabs and believe they aren't necessary with good common sense, then you'd have no problem of removing them from game completely. Why would you defend stabs if you don't think they are needed?
- by Forever Alone - at 2006.09.26 07:41:00
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10. WTS : EIB Alliance Account Records - in Sell Orders [original thread]
If you are already that rich, why would you bother running more auctions? If you are a known scammer, why would people trust you with a shady deal like this "again"?
- by Forever Alone - at 2006.08.28 04:10:00
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11. network problems, maybe there's something CCP could do after all - in EVE General Discussion [original thread]
Lets look at some facts: 1) Many people experience networking problems when playing EVE, they often disconnect from server. 2) Many people play EVE without any problems whatsoever (myself included) From this we can conclude that EVE server itself...
- by Forever Alone - at 2005.10.20 03:57:00
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12. Why Use Blasters - in Ships and Modules [original thread]
blasters work well when fighting with smaller-than-bs ships, because good speed and agility are essentual for their effectiveness Also, Ion blasters, while doing good damage, have relatively low power grid requirements compared to other guns
- by Forever Alone - at 2005.03.29 22:29:00
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13. Games to MMOs - in Out of Pod Experience [original thread]
Pong Pong PvE - you against random AI Pong PvP - you against another player Pong Gank - you against a group of players, with as many balls flying at you as there are opponents
- by Forever Alone - at 2005.03.29 18:49:00
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14. Trafficker, Chandler, Flotilla ... - in Test Server Feedback [original thread]
if it's not on test server, you can bet it's not gonna be in next patch. So you can hope for next patch, in about 2-3 months
- by Forever Alone - at 2005.03.29 18:37:00
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15. Request for CCP to commission Detailed Model kits - in EVE General Discussion [original thread]
I don't think that manufacturing these things would be profitable. CCP could probably get about 100 sales of each item type they make. EVE player base isn't that big But I bet that a single person could make some of those ship models as a hobby a...
- by Forever Alone - at 2005.03.29 18:22:00
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16. My list of stuff that ruins pvp. - in EVE General Discussion [original thread]
Edited by: Forever Alone on 29/03/2005 18:06:50 On related topic, I have offered good solutions to some the the problems DigitalCommunist mentioned: here If I had to prioritize PvP problems, I'd put "safe spots" as #1 EDIT: stupid forum ke...
- by Forever Alone - at 2005.03.29 18:05:00
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17. Inferior text handling in EVE? - in EVE General Discussion [original thread]
Some programmer needs to dedicate some time for this. I know there's the classic arguement of "there are more important things to do". But this been going on long enough. EVE, like any game with text, needs a decent text handler.
- by Forever Alone - at 2005.03.29 17:25:00
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18. What do I need to destroy a Nullifier? - in Ships and Modules [original thread]
it sounds good in principle, but NPCs don't travel alone, he'll get slaughtered :-/
- by Forever Alone - at 2005.03.29 07:45:00
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19. What do I need to destroy a Nullifier? - in Ships and Modules [original thread]
I doubt you can kill Nullifier NPCs in a Merlin, not unless you got lots of high skills and use tech 2 equipment
- by Forever Alone - at 2005.03.29 07:20:00
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20. Caldari HAC's the red headed stepchild... - in Ships and Modules [original thread]
Cinnander, that's not how it works I'm afraid. First of all, the Cruiser bonus cannot be changed without changing the Moa too. Second, tech 2 gun damage bonus goes against current style of bonuses. It would either be a flat 5% to medium hybrids or...
- by Forever Alone - at 2005.03.28 20:07:00
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